2.1.1. The outcome of a football bet is based on the result obtained at the end of the regular time plus injury time. Unless otherwise specified for some types of bet, the extra time and subsequent penalties will not affect the outcome of the bet. In the case of friendly matches, the duration will be less than the classic 90 minutes. If this does not happen, any bets on friendly matches that will last at least 80 minutes will be considered valid. In the event that a friendly match lasts less than 80 minutes and that was not settled, all bets will be void. If a friendly match was played in mode other than the two-halves regular (e.g. three times each 30 minutes each) but still had the expected minutes, bets on the final outcome will normally be related to, while the first or second time bets will be considered as void. If the duration of a match was different from the above-mentioned cases (e.g. Friendly games that are played in three-time 45 minutes), all bets will be considered as void.

2.1.2. If a football match is officially postponed or suspended, the bets attached to it will remain valid if the match is played by midnight on the third day. In the case of bets on partial results or other competition-related facts, the bet is still valid when the result in the same predictable has already matured in the field, although at a later point in time the event is suspended or cancelled

2.1.3. A team is considered to have scored a goal even when this has been scored by an opponent (own goal) or penalty runner during the most regarded recurring times.

2.1.4. If the match takes place in a neutral field, the first team shown in the bet will be considered the home team and the second team shown in the bet will be considered the away team.

2.1.5 Market types

  • Main 1X2

Predict the result of the whole match. There are three possible outcomes: 1 (home team wins), X (draw), 2 (away team wins).

  • Double chance DC

Predict the result of the whole match. There are three possible outcomes: 1X (home team wins or draw), X2 (away team wins or draw), 12 (home team wins or away team wins).

  • Over / Under

You have to predict whether the total number of goals scored during the match will be higher (Over) or lower (Under) than the spread shown in the bet. 

  • Both halves OV 0.5

You have to predict if there is at least one goal both in the first and in the second half.

Yes: There is at least one goal scored in both halves
No: At least in one of the halves there is no goal scored 
  • Goal Goal/No Goal (GG/NG)

There are two bets offered:

GG (both teams score at least one goal during the match)
NG (one or both teams score no goals during the match).

If an event has been cancelled, suspended or postponed, the bet is still valid when the specific market outcome has already occurred, even if at a later point the event is suspended or cancelled.
  • Draw No Bet (DNB)

You have to predict which team will win the match. If the two teams draw it will be void and will not be included in the calculation of any bonus.

  • Home No Bet

You have to predict the final result of the match. In case home team wins, the bet will be void and will not be included in the calculation of any bonus.

  • Away No Bet

You have to predict the final result of the match. In case away team wins, the bet will be void and will not be included in the calculation of any bonus.

 

  • European Handicap (spread)

You have to predict the result of the match considering the spread shown in the bet. The handicap, both positive and negative, is always associated with the home team.

When the handicap is negative (e.g. -1), a goal is deducted from the home team.
When the handicap is positive (e.g. 1) a goal is added to the home team.
 
Example with negative HANDICAP:
1H (-spread): Subtracting the spread to the home team score, the home team wins the match. For example, the bet 1H(-1) on the Arsenal - Liverpool match will be winner if the final result will be 2-0, 3-1, 3-0, 4-2 etc.
XH (-spread): Subtracting the spread to the home team score, the match ends in a draw. For example, the bet XH(-1) on the Arsenal - Liverpool match will win if the final result will be 1-0, 2-1, 3-2, 4-3 etc.
2H (-spread): Subtracting the spread to the home team score, the away team wins the match. For example, the bet 2H(-1) on the Arsenal - Liverpool match will be won if the match ends in a draw or if Liverpool wins the match.
Example with positive HANDICAP:
1H (spread): Adding the spread to the home team score, home team wins the match. For example, the 1H (1) bet at Arsenal - Liverpool will win if the Arsenal wins or the match ends in a draw.
XH (spread): Adding the spread to the home team score, the match ends in a draw. For example, the bet XH (1) on Arsenal - Liverpool will win if the match ends 0-1, 1-2, 2-3, 3-4 etc.
2H (spread): Adding the spread to the home team score, the away team wins the match. For example, the bet 2H (1) on the Arsenal - Liverpool match will win if the match ends 0-2, 0-3, 1-3, 2-4 etc.
  • Odd/Even Goals

You have to predict whether the number of goals scored during the match will be Even or Odd. If the match ends 0-0 the winning option will be Even.

If a football match is officially postponed or suspended and the match is not completed by midnight on the third day (CET), the Even/Odd market will be void.

  • Correct Score

You have to predict the correct score at the end of the match among the outcomes proposed, in case the final result is not to be offered as an option, the winning option will be "Other".

  • Half Time/Full Time

You must predict the result of the 1st half of the match together with the final result of the match.

  • Home Team score

You have to predict if the home team will score at least one goal during the match.

  • Away Team score

You have to predict if the away team will score at least one goal during the match.

  • Over/Under Home Team (spread) (O/U Home)

This type of bet is the same as the Over/Under, but only the goals scored by the home team are considered.

  • Over/Under Away Team (spread) (O/U Away)

This type of bet is the same as the Over/Under, but only goals scored by the Away team are considered.

  • Total Goals

You have to predict the exact number of goals that will be scored during the match choosing among the proposed options.

  • Goals Home Team

You have to predict the number of goals that will be scored by the Home Team choosing among the proposed options.

  • Goals Away Team

You have to predict the number of goals that will be scored by the Away team choosing among the proposed options.

  • Multigoal

You have to predict the number of goals that will be scored during the match choosing among the proposed options.

  • Multigoal Home Team

You have to predict the number of goals that will be scored by the home team during the match choosing among the proposed options.

  • Multigoal Away Team

You must predict the number of goals that will be scored by the away team during the match choosing among the proposed options.

  • 1st Team to Score

You have to predict which of the two teams will score the 1st goal of the match. If the final result of the match will be 0-0, the winning option will be "None".

  • 1st to score DC

You have to predict which of the two teams will score the first goal of the match, choosing between the combinations of two results offered.

  • 1st to score No bet

You have to predict which of the two teams will score the 1st goal of the match, in case the match results in 0-0, bets will be refunded.

  • Last Team to Score

You have to predict which of the two teams will score the final goal of the match, in case the match results 0-0, the winning option will be "None".

  • Winning Margins

You have to predict the margin of the goals that will be at the end of the match.

1 = Home Team
2 = Away Team
 
Example:
1> 2 (home team wins with more than two goals difference)
1 1 (home team wins with one goal difference)
1 2 (home team wins with exactly two goal difference)
X (teams score the same number of goals)
2> 2 (away team wins with more than 2 goal difference)
2 1 (away team wins with one goal difference)
2 2 (away team wins exactly with two goal difference)
  • Home/Away Win to Nil

You have to predict whether one of the two teams win the match without conceding a single goal.

If an event has been cancelled, suspended or postponed, the bet is still valid when the specific market outcome has already occurred, even if later the event is suspended or cancelled.
* § 2.0.15. examples 1 and 2 of the GENERAL Rules

1st Half

  • 1X2 1HT

You have to predict the result of the 1st half of the match. The bet offers three possible options:

1 (considering only the goals scored during the 1st half, the home team wins)
X (considering only goals scored during the 1st half of the match finish with a draw)
2 (considering only the goals scored during the 1st half, the away team wins)
  • Double Chance 1HT

You have to predict the result of the 1st half of the match. The bet offers three possible options:

1X (considering only the goals scored during the 1st half the home team wins or draw)
X2 (considering only the goals scored during the 1st half the away team wins or draw)
12 (considering only the goals scored during the 1st half, home team or away team wins)
  • Over/Under 1HT

This type of bet is the same as the Over/Under, but only goals scored during the 1st half are considered.

  • Goal Goal/ No Goal 1HT

There are two bets offered:

GG (both of the teams score at least one goal during the 1st half of the match)
NG (one or both of the teams score no goals during the 1st half of the match).
  • Draw No Bet (DNB 1HT) 1HT

You have to predict which team will win at the end of the 1st half. If during the 1st half the two teams score the same number of goals the bet will be void and will not be included in the calculation of any bonus.

  • Home Team No Bet 1HT

You have to predict the result of the 1st half of the match. In case of home team wins, the bet will be void and will not be included in the calculation of any bonus.

  • Away Team No Bet 1HT

You have to predict the outcome of the 1st half of the match. In case away team wins, the bet will be void and will not be included in the calculation of any bonus.

  • Odd / Even (1HT)

You have to predict whether the number of goals scored during the 1st half of the match will be Even or Odd. If the result is 0-0 at the end of the 1st half, the winning selection will be Even.

  • Correct Score (1HT)

You have to predict the correct score at the end of the 1st half among the options proposed. If the result of the 1st half is not offered as an option, the winning option will be "Other".

  • Clean Sheet Away Team (1HT)

You have to predict whether the away team will not concede any goals during the 1st half.

  • Clean Sheet Home Team (1HT)

You have to predict whether the home team will not concede any goals during the 1st half.

  • Total Goals (1HT)

You have to predict the number of goals that will be scored during the 1st half by choosing among the proposed options.

  • Total Goals Home Team (1HT)

We must predict the number of goals that will be scored by the home team during the 1st half, choosing among the proposed options.

  • Total Goals Away Team (1HT)

You have to predict the number of goals that will be scored by the Away team during the 1st half, choosing among the proposed options.

  • Multigoal 1HT

You have to predict the number of goals that will be scored during the 1st half by choosing between the proposed options.

  • Multigoal Home Team 1HT

You have to predict the number of goals that will be scored by the home team during the 1st half by choosing among the proposed options.

  • Multigoal Away Team 1HT

You have to predict the number of goals the away team will score during the 1st half by choosing among the proposed options.

  • 1st Team to Score 1HT

You have to predict which of the two teams will score the 1st goal in the 1st half. If no one score any goals the winning option will be "None".

  • 1st Team To score DC 1HT

 You have to predict which of the two teams will score the 1st goal during the 1st half, choosing among the combinations of two options offered.

  • 1st Team to Score No Bet 1HT

You have to predict which of the two teams will score the 1st goal during the 1st half, in the case of zero goals scored, bets will be refunded.

  • Home/Away Win to Nil 1HT

You have to predict whether one of the two teams will win the 1st half of the match without conceding a goal.

  • Over/Under Home Team 1HT (Spread) (O/U Home 1HT)

This type of bet is the same as the Over /Under, but only goals scored by the home team during the 1st half are considered.

  • Over/Under Away Team 1HT (Spread) (O/U Away 1HT)

This type of bet is the same as the Over /Under, but only goals scored by the away team during the 1st half are considered.

 

 2nd Half

  • 1X2 2HT

You have to predict the 2nd half of the match. The bet offers three possible outcomes:

1 (considering only the goals scored during the 2nd half, the home team wins)
X (considering only goals scored during the 2nd half of the match ends in a draw)
2 (considering only the goals scored during 2nd half of the match, the away team wins)
  • Double Chance 2HT

You must predict the 2nd half of the match. The bet offers three possible outcomes:

1X (considering only the goals scored during the 2nd half the home team wins or draw)
X2 (considering only the goals scored during the second half the away team wins or draw)
12 (considering only the goals scored during the 2nd half, home team or away team wins)
  • Over/Under 2HT

This type of bet is the same as the Over/Under, but only goals scored during the 2nd half are considered.

  • Goal Goal/ No Goal 2HT (GG/NG 2HT) 

There are two bets offered:

GG (both of the teams score at least one goal during the 2nd half of the match)
NG (one or both of the teams do not score any goals during the 2nd half of the match)
  • Draw No Bet (DNB 2HT) 2HT

You have to predict which team will win at the end of the 2nd half. If during the 2nd half the two teams score the same number of goals the bet will be void and it will not be included in the calculation of any bonus.

  • Home Team No Bet 2HT

You have to predict the outcome of the 2nd half of the match. In case home team wins, the bet will be void and it will not be included in the calculation of any bonus.

  • Away Team No Bet 2HT

You have to predict the outcome of the 2nd half of the match. In case away team wins, the bet will be void and it will not be included in the calculation of any bonus.

  • Odd/Even 2HT

You have to predict whether the number of goals scored during the 2nd half of the match will be Even or Odd. In case the result of the 2nd half is 0-0, the winning selection will be Even.

  • Correct Score2HT

You have to predict the correct score of the 2nd half among the outcomes proposed. In case the result of the 2nd half is not offered as an option, the winning selection will be "Other".

  • Clean Sheet Away Team 2HT

You have to predict whether the home team will not concede any goals in the 2nd half.

  • Clean Sheet Home Team 2HT

You have to predict whether the away team will not concede any goals during the 2nd half.

  • Total Goals 2HT

You have to predict the number of goals that will be scored during the 2nd half choosing among the proposed options.

  • Goal Home Team 2HT

We have to predict the number of goals that will be scored by the home team during the 2nd half, choosing among the proposed options.

  • Goal Away Team 2HT

You have to predict the number of goals that will be scored by the away team during the 2nd half, choosing among the proposed options.

  • Multigoal 2HT

You have to predict the number of goals that will be scored during the 2nd half choosing among the options that are proposed.

  • Multigoal Home Team 2HT

You have to predict the number of goals that will be scored by the home team during the 2nd half by choosing among the proposed options.

  • Multigoal Away Team 2HT

You have to predict the number of goals that will be scored by the away team during the 2nd half choosing among the proposed options.

  • 1st Team to Score 2HT

You have to predict which of the two teams will score the 1st goal in the 2nd half. If no one scores any goals the winning selection will be "None".

  • 1st Team to score DC 2 HT

You have to predict which of the two teams will score the 1st goal of the 2nd half, choosing among the combinations of two options offered.

  • 1st Team to Score No bet 2HT

You have to predict which of the two teams will score the 1st goal of the 2nd half, in the case of a draw bets will be refunded.

  • Home/Away win to Nil 2HT

You have to predict if one of the two teams will win the second period of the match without conceding any goal.

  • Over/Under Home Team (Spread) (O/U Home 2HT)

This type of bet is the same as the Over/Under, but only goals scored by the home team during the 2nd half are considered.

  • Over/Under Away Team (Spread) (O/U Home 2HT)

This type of bet is the same as the Over/Under, but only goals scored by the away team during the 2nd half are considered.

 

COMBO

  • 1X2 + O/U

You have to predict the outcome of the match, betting on two types of markets.

1 & 1.5+: bet on the home team will win the match and the total goals will be 2 or more
1 & 1.5-: bet on the home team will win the match and the total goals will be less than 2 goals
X & 1.5+: bet on the draw and the total goals will be 2 or more
X & 1.5-: bet on the draw and the total goals will be 2 or less
2 & 1.5+: bet on the away team will win the match and the total goals will be 2 or more
2 & 1.5-: bet on the away team will win the match and the total goals will be 2 or less
1 & 2.5+: bet on the home team will win the match and the total goals will be 3 or more
X & 2.5+: bet on the draw and the total goals will be 3 or more
2 & 2.5+: bet on the away team will win the match and the total goals will be 3 or more
1 & 2.5-: bet on the home team will win the match and the total goals will be 2 or less
X & 2.5-: bet on the draw and the total goals will be 2 or less
2 & 2.5-: bet on the away team will win the match and the total goals will be 2 or less
1 & 3.5+: bet on the home team will win the match and the total goals will be 4 or more
1 & 3.5-: bet on the home team will win the match and the total goals will be 3 or less
X & 3.5+: bet on the draw and the total goals will be 4 or more
X & 3.5 -: bet on the draw and the total goals will be 4 or less
2 & 3.5+: bet on the away team will win the match and the total goals will be 4 or more
2 & 3.5-: bet on the away team will win the match and the total goals will be 3 or less
 
  • 1X2 (1HT) + O/U

You have to predict the outcome of the 1st half of the match betting on two types of markets.

1 & Over 0.5+ 1HT: bet on the home team will win the 1st half and the total goals will be 1 or more
2 & Over 0.5+ 1HT: bet on the away team will win the 1st half and the total goals will be 1 or more
1 & Over 1.5 + 1HT: bet on the home team will win the 1st half and the total goals will be 2 or more
X & Over 1.5+ 1HT: bet on the draw in the 1st half of the match and the total goals will be 2 or more
2 & Over 1.5+ 1HT: bet on the away team will win the 1st half and the total goals will be 2 or more
1 & Under 1.5- 1HT: bet on the home team will win the 1st half and the total goals will not be more than 1
2 & Under 1.5- 1HT: bet on the away team will win the 1st half and the total goals will not be more than 1
1 & Over 2.5+ 1HT: bet on the home team will win the 1st half and the total goals will be 3 or more
X & Over 2.5+ 1HT: bet on the draw in the 1st half of the match and the total goals will be 3 or more goals
2 & Over 2.5+ 1HT: bet on the away team will win the 1st half and the total goals will be 3 or more goals
1 & Under 2.5- 1HT: bet on the home team will win the 1st half and the total goals will not be more than 2
X & Under 2.5- 1HT: bet on the draw in the 1st half of the match and the total goals will not be more than 2
2 & Under 2.5- 1HT: bet on the away team will win the 1st half and the total goals will not be more than 2

 

  • 1X2 (2HT) + O/U

You have to predict the outcome of the 2nd half of the match betting on two types of markets. 

1 & Over 0.5+ 2HT: bet on the home team will win the 2nd half and the total goals will be 1 or more
2 & Over 0.5+ 2HT: bet on the away team will win the 2nd half and the total goals will be 1 or more
1 & Over 1.5+ 2HT: bet on the home team will win the 2nd half and the total goals will be 2 or more goals
X & Over 1.5+ 2HT: bet on the draw in the 2nd half of the match and the total goals will be 2 or more
2 & Over 1.5+ 2HT: bet on the away team will win the 2nd half and the total goals will be 2 or more goals
1 & Under 1.5- 2HT: bet on the home team will win the 2nd half and the total goals will not be more than 1
2 & Under 1.5- 2HT: bet on the away team will win the 2nd half and the total goals will not be more than 1
1 & Over 2.5+ 2HT: bet on the home team will win the 2nd half and the total goals will be more than 2
X & Over 2.5+ 2HT: bet on the draw in the 2nd half of the match and the total goals will be 3 or more
2 & Over 2.5+ 2HT: bet on the away team will win the 2nd half and the total goals will be 3 or more goals
1 & Under 2.5- 2HT: bet on the home team will win the 2nd half and the total goals will not be more than 2
X & Under 2.5- 2HT: bet on the draw in the 2nd half of the match and the total goals will not be more than 2
2 & Under 2.5- 2HT: bet on the away team will win the 2nd half and the total goals will not be more than 2

 

  • 1X2 + GG/NG

You have to predict the outcome of the match betting on two types of markets.

1 & GG: Bet on the home team will win the match and both teams will score at least one goal
X & GG: Bet on the draw and both teams will score at least one goal
2 & GG: Bet on the away team will win the match and both teams will score at least one goal
1 & NG: Bet on the home team will win the match and at least one team will not score any goals
X & NG: Bet on the draw and at least one team will not score any goals
2 & NG: Bet on the away team will win the match and at least one team will not score any goals
 
  • 1X2 + GG/NG 1HT

You have to predict the outcome of the 1st half of the match betting on two types of markets.

1 & GG: Bet on the home team will win the 1st half and both teams will score in the 1st half
X & GG: Bet on the draw and both teams will score at least in the 1st half
2 & GG: Bet on the away team will win the 1st half and both teams will score in the 1st half
1 & NG: Bet on the home team will win the 1st half and at least one team will not score any goals in the 1st half
X & NG: Bet on the draw and at least one team will not score any goals in the 1st half    
2 & NG: Bet on the away team will win the 1st half and at least one team will not score any goals in the 1st half

 

  • 1X2 + GG/NG 2HT

You have to predict the outcome of the 2nd half of the match betting on two types of markets. Only the goals scored in the 2nd will be taken into consideration. 

1 & GG: Bet on the home team will win the 2nd half and both teams will score in the 2nd half
X & GG: Bet on the draw and both teams will score in the 2nd half
2 & GG: Bet on the away team will win the 2nd half and both teams will score in the 2nd half
1 & NG: Bet on the home team will win the 2nd half and at least one team will not score any goals in the 2nd half
X & NG: Bet on the draw and at least one team will not score any goals in the 2nd half   
2 & NG: Bet on the away team will win the 2nd half and at least one team will not score any goals in the 2nd half

 

  • DC + O/U

You have to predict the result of the match betting on two types of market, of which one is always a Double Chance.

1X & 1.5+: Bet on whether the home team will win or draw and the total of goals will be 2 or more
1X & 1.5-: Bet on whether the home team will win or draw and the total of goals will be less than 2
X2 & 1.5+: Bet on whether the away team will win or draw and the total of goals will be 2 or more
X2 & 1.5-: Bet on whether the away team will win or draw and the total of goals will be less than 2
12 & 1.5+: Bet on whether one of the two teams will win the match and the total of goals will be 2 or more
12 & 1.5-: Bet on whether one of the two teams will win the match and the total of goals will be less than 2
1X & 2.5+: Bet on whether the home team will win or draw and the total of goals will be 3 or more
X2 & 2.5+: Bet on whether the away team will win or draw and the total of goals will be 3 or more
12 & 2.5+: Bet on whether one of the two teams will win the match and the total of goals will be 3 or more
1X & 2.5-: Bet on whether the home team will win or draw and the total of goals will be less than 3
X2 & 2.5-: Bet on whether the away team will win or draw and the total of goals will be less than 3
12 & 2.5-: Bet on the fact that one of the two teams will win the match and the total of goals will be less than 3
1X & 3.5+: Bet on whether the home team will win or draw and the total of goals will be 4 or more
1X & 3.5-: Bet on whether the home team will win or draw and the total of goals will be less than 4
X2 & 3.5+: Bet on whether the away team will win or draw and the total of goals will be 4 or more
X2 & 3.5-: Bet on whether the away team will win or draw and the total of goals will be less than 4
12 & 3.5+: Bet on whether one of the two teams will win the match and the total of goals will be 4 or more
12 & 3.5-: Bet on the fact that one of the two teams will win the match and the total of goals will be less than 4

 

  • DC + GG/NG

You have to predict the result of the match betting on two types of market, of which one is always a Double Chance.

1X & GG: Bet on whether the home team will win or draw, and both teams will score
1X & NG: Bet on whether the home team will win or draw, and at least one of the two teams will not score any goals
X2 & GG: Bet on whether the away team will win or draw, and both teams will score
X2 & NG: Bet on whether the away team will win or draw, and at least one of the two teams will not score any goals
12 & GG: Bet on whether one of the two teams will win the match, and both will score
12 & NG: Bet on whether one of the two teams will win the match, and at least one of the two teams will not score any goals

 

  • DC 1HT + O/U

You have to predict the result of the 1st half of the match betting on two types of market, one of which is always Double Chance. 

1X & 1.5+: Bet on whether the home team will win or draw the 1st half and the total goals will be 2 or more
1X & 1.5-: Bet on whether the home team will win or draw the 1st half and the total goals will be less than 2
X2 & 1.5+: Bet on whether the away team will win or draw the 1st half and the total goals will be 2 or more
 X2 & 1.5-: Bet on whether the away team will win or draw the 1st half and the total goals will be less than 2
12 & 1.5+: Bet on whether one of the two teams will win the 1st half and the total goals will be 2 or more
12 & 1.5-: Bet on whether one of the two teams will win the 1st half and the total goals will be less than 2

 

  • DC 2HT + O/U

You have to predict the result of the 2nd half of the match betting on two types of market, one of which is always Double Chance.

1X & 1.5+: Bet on whether the home team will win or draw the 2nd half and the total goals will be 2 or more
1X & 1.5-: Bet on whether the home team will win or draw the 2nd half and the total goals will be less than 2
X2 & 1.5+: Bet on whether the away team will win or draw the 2nd half and the total goals will be 2 or more
X2 & 1.5-: Bet on whether the away team will win or draw the 2nd half and the total goals will be less than 2
12 & 1.5+: Bet on whether one of the two teams will win the 2nd half and the total goals will be 2 or more
12 & 1.5-: Bet on whether one of the two teams will win the 2nd half and the total goals will be less than 2

 

  • GG/NG + O/U

You have to predict the result of the match betting on two types of market. 

GG & 2.5+: Bet on both teams will score and the total goals will be 3 or more
NG & 2.5-: Bet on at least one of the teams will not score, and the total goals will be less than 3
NG & 2.5+: Bet on at least one of the teams will not score, and total goals will be 3 or more
GG & 2.5-: Bet on both teams will score and the total goals will be less than 3
GG & 3.5+: Bet on both teams will score and the total goals will be 4 or more
NG & 3.5-: Bet on at least one of the teams will not score, and the total goals will be less than 4
NG & 3.5+: Bet on at least one of the teams will not score, and the total goals will be 4 or more
GG & 3.5-: Bet on both teams will score in the match and the total goals will be less than 4

 

  • 1HT Goal + 1X2

You have to predict the result of the match and at the same time which of the two teams will score the 1st goal in the match. In the event of a draw the winning option will be “No Goal”.

 

  • 1X2 or GG/NG

You must predict at least one of the two outcomes proposed on the selection

1 or No: The home team wins the match or at least one of the two teams will not score any goals
1 or Yes: The home team wins the match or both of the teams score
2 or No: The away team wins the match or at least one of the teams will not score any goals
2 or Yes: The away team wins the match or both of the teams score
X or No: The match ends in a draw or at least one of the teams will not score any goals
X or Yes: The match ends in a draw or both of the teams score
 
  • 3 Combo (1st Goal)

You have to predict the outcome of the match betting on three types of market. The possible selections are the combinations of the three possible outcomes:

Final Result + 1st Team to Score + Result of 1st Half:

Final Result
1: The home team wins the match.
X: The match ends in a draw.
2: The away team wins the match.
1st Team to Score
1FG: The home team scores the 1st goal of the match.
2FG: The away team scores the 1st goal of the match.
Result of the 1st Half:
1HT: The home team wins the 1st half.
XHT: The 1st half ends in a draw.
2HT: The away team wins the 1st half.
 
  • GG/NG 1HT/2HT

You have to predict the outcome of the match betting on two types of market.

GG / GG: Both teams will score in both halves
GG / NG: Both teams will score in the 1st half, but at least one of them will not score in the 2nd half
NG / GG: At least one of the two teams will not score in the 1st half but both will score in the 2nd half
NG / NG: At least one of the two teams will not score both in the 1st and 2nd half

 

SPECIALS

  • 1X2 10Min

You have to predict the outcome of the first 10 minutes (from 00:00 to 9:59) of the match.

  • Half 1st Goal

If the First Goal will be scored in the 1st Half the winning outcome is 1st Half. If the First Goal will be scored in the Second Half the winning outcome is 2nd Half. If no goals are scored (incl. 0-0) the winning outcome will be “No Goal”.

  • Half with the most Goals

You have to predict in which half of the match there will be more scored the most goals, in the event of the same number of goals (0-0) the winning outcome will be “Equal”.

  • HT/FT Double Chance

You have to predict the correct combination of Double Chance for the 1st Half and the Final Result of the match respectively.

  • HT/FT Special

You have to predict the correct combination of the final result of the 1st Half and the Double Chance of the Final Result of the match respectively.

  • HT/FT Special 2

You have to predict the correct combination of Double Chance for the 1st Half and the Final Result respectively.

  • Home Team Scores Both Halves

You have to predict whether the home team will score during the match:

1st Half Only: The home team scores only in the 1st half
2nd Half only: The home team scores only in the 2nd half
No Goal: The home team will not score any goals
Score Both Halves: The home team scores at least one goal in both halves
  • Away Team Scores Both Halves

You have to predict whether the away team will score during the match:

1st Half Only: The away team scores only in the 1st half
2nd Half only: The away team scores only in the 2nd half
No Goal: The away team will not score any goals
Score Both Halves: The away team scores at least one goal in both halves
  • Goal Both Halves

You have to predict whether in both halves will be at least one goal scored.  

  • 1st Goal 10 min

You have to predict in which period of 10 minutes the first goal will be scored in the match. In the event of the match ends in a draw, the winning outcome will be “None”.

  • 1st Goal 15 min

You have to predict in which period of 15 minutes the first goal will be scored in the match. In the event of the match ends in a draw, the winning outcome will be “None”.

  • Best Half Home Team

You have to predict in which half the home team will score more goals.

  • Best Half Away Team

You have to predict in which half the away team will score more goals.

  • Team To Score

You have to predict which team will score during the match.

Only Home Team to Score: Only the home team will score during the match
Only Away Team to Score: Only the away team will score during the match
Both Teams to Score:  Both teams will score during the match
No one scores: The match will end in a draw 
  • Team To Score the 3rd Goal

You have to predict which team will score the 3rd goal during the match. The following bets are offered:

1: The home team will score the third goal
2: The away team will score the third goal
None: During the match less than three goals will be scored 
  • Team to win after 3 goals

You have to predict which of the two teams will be ahead after scoring the third goal of the match. The following outcomes are available:

1: The home team is ahead after scoring the third goal of the match
2: The away team is ahead after scoring the third goal of the match
None: During the match will be scored less than three goals
  • Race to 2 goals

You have to predict which team will score first 2 goals. The following outcomes are available:

1: The home team scores two goals first
2: The home team scores two goals first
None: None of the two teams manage to score two goals 
  • Race to 3 goals

You have to predict which team will score first 3 goals. The following outcomes are available:

1: The home team scores three goals first
2: The home team scores three goals first
None: None of the two teams manage to score three goals
  • Goal Difference

You have to predict the difference of the goals between the two teams at the end of the match. 

  • Penalty Yes/No

You have to predict whether or not a penalty kick will be awarded to one of the two teams during the match. The outcome of this type of bet is based on the result obtained after the regular time. Additional times and subsequent penalties will not affect the result of the bet.

 

ASIAN HANDICAP

  • Asian Handicap (Asian Hand.)

When you bet on Asian Handicap it is not possible to bet on the draw. Based on the type of proposed spread, it is possible to distinguish among:

Asian Handicap Full (+/- 1, 2, 3 and 4)
Asian Handicap Double (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75)
Classic Asian Handicap (+/- 0.5, 1.5, 2.5 and 3.5)

You have to predict the outcome of the match, considering the handicap (spread) shown in the bet.

The SPREAD may be negative or positive and will ALWAYS be applied to the HOME team, and then added or subtracted from its score. They are displayed this way:

Example NEGATIVE: (H.-0.50). Example POSITIVE (H.0.50).

Asian Handicap Full (+/- 1, 2, 3 and 4)

The outcome of the match must be predicted considering the handicap (spread) shown in the bet. Spread can be both POSITIVE [Ex. (H. 1.00)] and NEGATIVE [Ex. (H. -1.00)] and ALWAYS applies to HOME team. If by adding or subtracting the spread to the HOME team the match ends in a draw, the bet is refunded.

Asian Handicap Double (+/- 0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25 and 3.75)

You have to predict the outcome of the match considering the handicap (spread) shown in the bet. The handicap, both positive and negative, is always applied to the home team. When the handicap is negative (e.g. -1) a goal is deducted from the home team. When the handicap is positive (e.g. 1) a goal is added to the home team.

Consequently, two bets are made, each one with a stake equal to half the total amount of the bet. If both bets are wrong, the entire stake is lost. If both bets are correct the bet is winning the entire stake.

If, according to one of the two spreads, the selected team wins and according to the other spread the match ends in a draw, the bet will win by half the stake while the other half will be refunded. If, according to one of the two spreads, the selected team loses, and according to the other spread the match ends in a draw, half of the stake will be refunded, while the other half will be lost.

Example: Spain-Switzerland, 1 AH (-1.25), Quote: 1.4, Stake: 100€

The two bets are as follows:
1st: "-1.25" - 0.25 = "1 AH (-1.5)" with a bet of 50€.
2nd: "-1.25" + 0.25 = "1 AH (-1)" with a bet of 50€.
- If Spain wins with a difference of two goals (2-0, 3-1, 4-2, etc.)> The bet is winning.
- If Spain wins with one goal difference (1-0, 2-1, 3-2, etc.)> Half of the stake is lost, as considering the spread of -1.5 the stake is losing, while considering spread -1 the match ends in a draw and therefore the other half of the stake is refunded.
- If the match ends in a draw or Spain loses> the bet is lost.
  • Asian Handicap 1HT (Asian Hand. 1HT)

This type of bet is the same as the Asian Handicap, but only the goals scored during the 1st half are considered. 

  • Asian Handicap 2HT (Asian Hand. 2HT)

This type of bet is the same as the Asian Handicap, but only the goals scored during the 2nd half are considered. 

  • Asian Total (Asian Tot.)

You have to predict whether the total number of goals scored during the match will be higher (Over) or lower (Under) than the spread shown in the bet. Based on the proposed spread type you can distinguish among:

Asian Total Classic (0.5, 1.5, 2.5, 3.5 and 4.5)
Asian Total Full (1, 2, 3 and 4) and
Asian Total Double (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75)
  • Asian Total Classic (0.5, 1.5, 2.5, 3.5 and 4.5)

If the number of goals scored is below the spread indicated, the winning selection is “Under”. If the number of goals scored exceeds the spread indicated, the winning selection is “Over”.

  • Asian Total Whole (1, 2, 3 and 4) 

If the number of goals scored is below the spread indicated, the winning selection is “Under”. If the number of goals scored exceeds the spread indicated, the winning selection is “Over”. If the number of goals scored is the same with the spread the bet is refunded.

  • Asian Total Double (0.25, 0.75, 1.25, 1.75, 2.25, 2.75, 3.25, 3.75, 4.25 and 4.75) 

The spread is divided into two, the first adding 0.25 and the second subtracting 0.25. Consequently, two bets are made, each one with a stake equal to half the total amount of the bet.

Example: Milan – Fiorentina, Over 0.75, Quote: 1.3, Stake: 100€
The two bets are as follows:
1st: "Over 0.75" - 0.25 = "Over 0.50" with a bet of 50€.
2nd: "Over 0.75" + 0.25 = "Over 1" with a bet of 50€.

If no goal is scored both bets are wrong and the bet is losing. If a goal is scored the "Over 0.5" bet is correct and paid according to the specified quota [50 * 1.3], while the sum bet on the "Over 1" bet is refunded as the spread coincides with the number of goals scored. If 2 or more goals are scored, both bets are correct and the bet wins the entire stake [100 * 1.3].

  • Asian Total 1HT (Asian Tot. 1HT)

This type of bet is the same as the Asian Total but only goals scored during the 1st Half are considered.

  • Asian Total 2HT (Asian Tot. 2HT)

This type of bet is the same as the Asian Total but only goals scored during the 2nd Half are considered.

  

PLAYERS

  • Player To Score

You have to predict if a certain player will score at least one goal during the match (including any extra time, but not any subsequent penalty kick). If the player does not take part in the match either as sent off or a substitute, all bets accepted on him will be refunded. Bets are settled in accordance with the official websites of the league or competition for settlement purposes.

  • First Player To Score

You have to predict the player who will score the first goal during the match (excluding any extra time). If a player on the list of possible options does not take part in the match, bets accepted on him will be settled as lost and will NOT be refunded. The official reports of the organization of the event will count for the settlement.

  • Last Player To Score

You have to predict the player who will score the last goal during the match (excluding any extra time). If a player on the list of possible options does not take part in the match, bets accepted on him will be settled as lost and will NOT be refunded. The official reports of the organization of the event will count for the settlement.

 

BOOKINGS

Any cards shown to substitutes or coaches or after the normal time will not be considered.

Bets on the number of the cards are explained as follows: a yellow card has a value of 1 while a red card is worth 2. If a player receives two yellow cards and then a red card for double warning, the total number of points will be counted as yellow (1) + red (2), so the total number of cards will be 3.

Example:
In a match, 3 yellow and 1 red are assigned (total of 5 cards)
Bets related to the points of the cards are explained as follows: a yellow card is worth 10 points while a red card is worth 25 points. In the case of a red card for double warning will be counted yellow (10) + red (25). Therefore, the total number of points that can be attributed to a single player is 35 points.
Example:
In a match, 3 yellow and 1 red are assigned (total of 55 points) 
For the Over/Under markets, in the event that whole spreads are offered (e.g. 5, 25, 35) and the result matches the spread offered, bets will be refunded.
  • Over/Under Bookings (O/U Cards)

You have to predict whether the total number of cards in the match will be higher (Over) or lower (Under) than the spread offered. 

  • Over/Under Bookings 1HT (Spread) (O/U Cards 1HT) 

This type of bet is the same as Over/Under Cards, but only the cards shown during the 1st half are considered.

  • Over/Under Bookings (spreads) (O/U Card Points)

You have to predict whether the total of the points of the cards assigned during the match will be higher (Over) or lower (Under) than the spread offered.

  • Over / Under Booking Points 1HT (spread) (O/U Card Points 1HT)

This type of bet is the same as Over/Under Cards, but only the cards assigned during the 1st half are considered.

  • Booking Points 

You have to predict the total amount of the points related to the cards assigned during the match, choosing among the proposed options.

  • Booking points 1HT 

This type of bet is the same as Card Points, but only the cards assigned during the 1st half are considered.

  • Exact Bookings

You have to predict the exact number of the cards shown during the match.

  • Exact Bookings 1HT 

You have to predict the exact number of the cards shown during the 1st half of the match. 

  • 1X2 Bookings 

You have to predict which of the two teams will receive the most number of cards during the match, if the total of the cards is equal to the selection the winning outcome will be X. 

  • 1X2 Bookings 1HT 

You have to predict which of the two teams will receive the most number of cards during the first half of the match, if the sum of the cards is equal to the selection, the winning outcome will be X. 

  • Player Sent-off

You have to predict if one or more players will be sent-off during the match (if a dismissal occurs during the interval, it will be considered valid for the payout).

Any expulsions imposed on the following will not be taken to consideration:

1) Players not present on the playing field
2) Members who are not players (e.g. masseurs, team managers, etc.)
3) Players who are on the bench (whether they have participated in the match or are not in the same team).
  • Player Sent off X Half

One must predict if one or more players will be expelled during the X half.

 

CORNERS

  • Over/Under Corners (O/U Corners)

You have to predict the total number of corner kicks scored in the match, if the number is below the spread offered the winning selection is "Under" and if it is higher than the spread offered, the winning selection is "Over".

  • Over/Under Corners 1HT (O/U Corners 1HT) 

You have to predict the total number of corners in the 1st half, if the number is below the spread offered, the winning selection is "Under"; if it is higher than the spread offered, the winning selection is "Over".

  • 1X2 Corners 

You have to predict which of the two teams will be taken the highest number of corner shots during the match, if the total of the corners is the same for both teams, the winning outcome will be X.

  • 1X2 Corners 1HT 

You have to predict which of the two teams will be taken the highest number of corner shots during the 1st half of the match, if the total of the corners is the same for both teams, the winning outcome will be X. 

  • Total Corners 

You have to predict which will be the exact result of the corner shots taken during the match. Only the corners that are actually shot will count and only during regular time. Corners shot during any extra time will not be considered.

  • Total Corners 1HT 

You have to predict which will be the exact result of the corner shots during the match. Only count the corners actually shot will count and only the regular time. Corners shot during any extra time will not be considered.

  • Even/Odd Corners 

You have to predict whether the total number of corners during the match is even or odd.